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Thursday 25 August 2011

Short tests 2




So after the previous short test thing I found that I really liked getting back into the facial stuff compared to the more game-y body mechanics stuff i've been working on pretty much exclusively for the last year or so, I've decided to have another go at a longer piece, its getting there slowly and ive got a few ideas of how this is going to end up as a full body performance. I think im gonna start blocking these bits in then re animate the eye line/head movement to fit

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