Work has been absolutely mental the last few weeks but in a good way. I've had the chance to do some matchmove work on Man of Steel and Fast and Furious 6 which feels like a huge step forward. Whilst its not animating its the next step on the VFX ladder.
So I've finally had a day off to do my own thing and figured I'd make the most of this enthusiastic/exciting spell thats going on at the moment. Spent this afternoon trying to get a decent model sheet sorted to I can get into Maya and start modelling a base mesh, so rather than upload a whole bunch of pictures here is a gif... YAY
As per usual I got carried away with thinking about details and not making decisions but creating more options so here's the breakdown of some of the variations:
Not sure when I'll be back on this but I think I'm in a good place with it to crack on with some 3d stuff now :D