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Monday 19 July 2010

Grad Film Ideas 2

After talking through the Game Character Idea with various people it seems as though its getting too big for three mins, an overly complex idea with no real story behind it other than I drunkenly wandered where they go and imagined them sat in a waiting room to be recalled. I still quite like the idea but given the time constraints i think its best to move on and play with other things. 


One positive thing to take from this idea was the fact that im set on making this a CG Film and will hopefully be able to take advantage of making this whilst working at Lionhead and having people willing to give advice and help out along the way. Which is awesome. 


So baring in mind i want it to be CG there are some definate constraints i have to impose on my self, Simplicity being massively important, ive only made one film in maya before and that was with a group of people. This time its going solo and trying a lot of things ive never done before so to help keep it simple and manageable i'd like to have one well animated/modelled/textured character, environment/location rather than take too much on and not be able to complete to a standard know I can achieve