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Saturday 29 January 2011

Brainache

im getting to the stage where most of the assets are modelled and rigged so i can start blocking out and applying textures but there are sooooo many files referenced all over the place so todays job has been restructuring and just keeping a track of everything each character seems to have about 20wip backups + props so in order to keep the project 'portable' on a usb ive had to spend ages sorting stuff out. not fun. but the bedroom set is complete and next up is rigging the rocket :)

*im hoping to eventually get this down to 4 main files - the two rigs and the two environments....

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