Ive pretty much blocked all of the stuff that happens in his bedroom and some shots have had a really quick 1st pass on the animation - props moving and playing with overlaps so with that going well i decided to start blocking in the moon sequences. However in switching to the other rig/character mesh its back to bug fixing controllers that werent properly assigned and other things that had gotten messy with me trying to retrofit the rig i'd made for the other character mesh. this probably means a day of tweaking settings and weights. yay. so for now the to do list is as follows:
- establish why wrists dont work in fK
- wrist fK manipulator doesnt follow as expected
- Finger curl controls work for middle and end knuckles but not top one
- shoulder collapses in on itself
- correct influence on hands and suit details to prevent clipping
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