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Friday, 25 February 2011

ShotView

Found a useful script/tool/thing online that lets me designate a specific camera for "shooting" and have that view in a seperate window so i can see what the shot will look like whilst working on it in a different view and not risk accidently moving the camera (which ive done a lot and its annoying) and also hiding all of the controls etc leaving me with just the mesh. Probably not the best description in the world but it saves jumping between views and means i get to work and preview stuff full screen.

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