Tuesday, 25 January 2011
Sunday, 23 January 2011
suit badges
Research and intial ideas for patches on space suit, grey scale until i decide on the colour for the environment and the final suit. also want to figure out how to make the edges feel stitched
Saturday, 22 January 2011
Wednesday, 19 January 2011
hand coloured stuff
really sketchy test where i printed out the uv map and coloured it in then scanned and applied but maybe worth trying properly and blowing up the print so i can see the mesh properly... eitherways i was thinking about the moon sequence and to avoid confusion/did he actually go i was thinking about hand drawing/painting the textures using kids stuff like crayons etc and that kinda helps avoid getting lost in anything trying to look real. although i forgot to do his head.... anywho not convinced this works so ill try something else...
Saturday, 15 January 2011
Uv texture maps
Really happy with how well this unfolded, quick test shows the seams are ok, jut gotta work out how to make it look like i want it too
modelling moon suit
started with a simplish body with an all in one suit
Added various seams and padded knees and elbows etc
Clips to connect gloves to main body
Badges and patches etc...
Final base model and concept
Added various seams and padded knees and elbows etc
Clips to connect gloves to main body
Badges and patches etc...
Final base model and concept
New faces and clothes
Remade all the blendshapes, face holds together better and cross blending them works this time as well as pushing them over the 0-1 slider range, a few shapes need improving but for the most part they work and i can get the range of movement i need
Also been looking at texturing and stuff, re scaled the head and arms to fit better and generally went over the whole thing to add more creases and fix breaks... then tried painting some textures, the jeans look like they'll flicker when rendered and it was trying to be too real. tried painted and photo textures neither really give the look im after so ill make the moon suit and come back to texturing later
Also been looking at texturing and stuff, re scaled the head and arms to fit better and generally went over the whole thing to add more creases and fix breaks... then tried painting some textures, the jeans look like they'll flicker when rendered and it was trying to be too real. tried painted and photo textures neither really give the look im after so ill make the moon suit and come back to texturing later
Tuesday, 4 January 2011
Monday, 3 January 2011
New Stuff
Been stick doing a bunch of written work and needed a break. New card design. Will swap these or maybe just one of them for the final cg render.... when thats done...
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