Sunday, 14 November 2010
Deciding whether to have an astronaut costume at all time or not... The original plan was for a home made looking one that switches to the old design when the visor comes down, but im thinking about trying to keep it simpler and just have a helmet/t-shirt - simple things that can be added rather than to try and create an outfit that would be tricky to get deforming correctly and needing a lot of detailed textures that i dont know how to create, so the current thinking is combine some of these to a simpler look like the last - top with mission control badges and a box hat then when visor comes down have a more astronaut-y look and then in theory there'll be more contrast later between real world and his imagination... i hope.
Re designing
Changing the age of the character for a kid means re designing/changing the character, the costume im planning on keeping the same in the ections where the visor is down but after thinking about how he'll move there needs to be some other changes to avoid weird looking animation, just extending the feet and giving him a neck should help...
Saturday, 13 November 2010
Basic colours
Basic Bedroom from Stacie Hawdon on Vimeo.
Chucked a load of standard flat textures in to try get an idea of what needs uv-ing and what can be left as.... a lot of unwrapping to be done....
Thursday, 11 November 2010
Shoddy cam
Shoddy Cam pre vis test 1 from Stacie Hawdon on Vimeo.
Shoddy cam of room thus far... fairly happy with it, needs more to look lived in (all planned for) but before any more modelling or texturing the priority is sorting the story etc...
Wednesday, 10 November 2010
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