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Sunday, 14 November 2010

hate the colours. kinda like the last two
Deciding whether to have an astronaut costume at all time or not... The original plan was for  a home made looking one that switches to the old design when the visor comes down, but im thinking about trying to keep it simpler and just have a helmet/t-shirt - simple things that can be added rather than to try and create an outfit that would be tricky to get deforming correctly and needing a lot of detailed textures that i dont know how to create, so the current thinking is combine some of these to a simpler look like the last - top with mission control badges and a box hat then when visor comes down have a more astronaut-y look and then in theory there'll be more contrast later between real world and his imagination... i hope.

After combining various hands feet body shapes and faces this is the one i like and will try make

Re designing



Changing the age of the character for a kid means re designing/changing the character, the costume im planning on keeping the same in the ections where the visor is down but after thinking about how he'll move there needs to be some other changes to avoid weird looking animation, just extending the feet and giving him a neck should help...

Hands and feet

Saturday, 13 November 2010

Rough Props

Basic colours


Basic Bedroom from Stacie Hawdon on Vimeo.


Chucked a load of standard flat textures in to try get an idea of what needs uv-ing and what can be left as.... a lot of unwrapping to be done....

Thursday, 11 November 2010

Shoddy cam


Shoddy Cam pre vis test 1 from Stacie Hawdon on Vimeo.

Shoddy cam of room thus far... fairly happy with it, needs more to look lived in (all planned for) but before any more modelling or texturing the priority is sorting the story etc...

Wednesday, 10 November 2010

The Start of Pre Vis pt 2

2 days and a fuckload of modelling later the bedroom mk1!